Every player in Chief Scout is assessed across 13 playing models. Each model averages four core attributes to measure a distinct dimension of the game — from raw finishing ability to leadership and game intelligence.
A player's primary and secondary models combine to produce their compound archetype — e.g. a Controller-Passer becomes a Regista, while a Dribbler-Sprinter becomes a Flash.
Ball carriers who beat opponents in tight spaces with close control and skill.
Distribution specialists who control tempo through the quality and range of their passing.
Finishing ability across all ranges — the conversion engine that turns chances into goals.
Goalkeeping fundamentals — shot-stopping reflexes, handling, footwork, and agility.
Positional defenders who read the game and intercept danger before it develops.
Aggressive defenders who win the ball through tackling, blocking, and physical confrontation.
High-intensity players who press relentlessly and cover every blade of grass.
Composed decision-makers who dictate the rhythm of play through intelligence and timing.
Leadership and communication — the vocal organisers who drive standards on and off the pitch.
Imaginative playmakers who unlock defences with vision, flair, and unpredictable moments of brilliance.
Pace merchants who stretch defences with acceleration, movement, and explosive speed.
Physical dominators who impose themselves through strength, aggression, and aerial presence.
Aerial specialists who win headers, dominate in the box, and provide a focal point for crosses.
Each player's highest-scoring model becomes their primary model, and their second-highest becomes the secondary. The combination maps to one of 130+ named archetypes.